So, starting to work with the tempo of the audio for the game...
Originally i planned to do it real-time using the one audio track, but this was not too great as Actionscript 3 can't control playback speed directly, and to convert it into a byte array then alter it and then convert it back was lagging up the entire app.
In comes audacity...
using Audacity, I will just get the tracks, and make individual versions of them, all with different tempos...

"It's actually really easy to change the tempo...also I recommend the latest version of Audacity :D"
Then after importing these into the app, i can transition them depending on where the user is pointing and what movements they are making etc.
A little bit of extra work, what with importing the files, but all in all I believe it to be a better choice as the alternative could take months :P.
will have some screen shots soon...
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