The only problem I have with the spherical panorama is that it can warp a little bit depending on screen resolutions. So a little more testing, but more stable than the cube.
To make the panorama i just used 3D studio max 9's inbuilt panorama exporter...
first I made the scene using some free google sketch-up models i found at the warehouse.
Then positioned a starting point for the camera and exported.
Essentially I got this...

As you can see, it looks quite distance and weird, but when you chuck it on a sphere in papervision you get this...

And then with the tracking, as you look to different spots the camera changes accordingly, you get feedback etc...
So all in all, not a bad choice to use the sphere, I will just have to watch the warping.
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