Sunday, September 21, 2008

New Panorama

Because using a cube panorama was getting rather annoying, what with having to change each individual faces image each time the user concentrates on a different part, I decided to revert back to using a spherical panorama.

The only problem I have with the spherical panorama is that it can warp a little bit depending on screen resolutions. So a little more testing, but more stable than the cube.

To make the panorama i just used 3D studio max 9's inbuilt panorama exporter...

first I made the scene using some free google sketch-up models i found at the warehouse.

Then positioned a starting point for the camera and exported.

Essentially I got this...



As you can see, it looks quite distance and weird, but when you chuck it on a sphere in papervision you get this...




And then with the tracking, as you look to different spots the camera changes accordingly, you get feedback etc...

So all in all, not a bad choice to use the sphere, I will just have to watch the warping.

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